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“Donut Worlds” collection

collection-image
By jas0n

A collection of 3d generated pieces built in the shape of a donut/torus. These carefully planned animations are crafted using animation, simulation and procedural geometry generation. Rendered at 2000 x 2000 pixel using a physically based render engine

Chess

By ....

Procedurally generated chess pieces on a torus/donut shaped chessboard, spinning in a continuous loop. Rendered using physically based rendering at 2000 x 2000 pixels.