This small selection of works looks at how the body and materiality in more broader terms can be explored digitally. Coding, generative and machine programming, detailed 3d rendering can be incredibly powerful tools to explore natural phenomena or alternative scenarios of externalization of internal psychological states pushing the boundaries between worlds and dimensions. The digital realm is often spoken as a space where one is liberated from materiality, from our human bodies. Utopian and dystopian at the same time, this imperative to investigate how technology, old and new, can continuously shape “the shell in the ghost” remains an important field for conducting research.
This small selection of works looks at how the body and materiality in more broader terms can be explored digitally. Coding, generative and machine programming, detailed 3d rendering can be incredibly powerful tools to explore natural phenomena or alternative scenarios of externalization of internal psychological states pushing the boundaries between worlds and dimensions. The digital realm is often spoken as a space where one is liberated from materiality, from our human bodies. Utopian and dystopian at the same time, this imperative to investigate how technology, old and new, can continuously shape “the shell in the ghost” remains an important field for conducting research.